Thread:Ursuul/@comment-37950665-20190226201724/@comment-28083312-20190226225107

I wanna preface this by saying you’ve done a lot of excellent work overall, but I’m gonna be blunt in the feedback here for improvement areas so don’t take it personally. Take Template:Skin Game for example, with Order of the Blackened Denarius the Knights of the Blackened Denarius/Denarians/however you call them should have their own subsection like Squires & the Fallen, not just kinda there. Something wrong with Template:Dead Beat. Short story navboxes work great but main novel navboxes still uses “humans” without any further division which results in navboxes like Template:Death Masks being useless for finding a specific human character. Perhaps you could split it into portags, antags, neutral, etc. Overall the navboxes are really good despite these small issues, but there is one massive issue: Harry Dresden. You should not be scrolling through pages of just collapsed navboxes. Nobody is going to be touching those, & even if they did it’d be a practically useless endeavor to try. You gotta think about this as a reader; how do I, who wants to find certain related pages, get to it easily? A gigantic list of collapsed navboxes is not the answer. Plus, as very tiny pet peeve, they aren’t in chronological order so trying for a certain navbox is extra hard. So, if that isn’t the answer, what is? I don’t necessarily know, but I think a great starting point might be that if a character shows up in at least three novels (or at least five novels & short stories) then they should only have one navbox on their page: main characters navbox. They can be linked from other navboxes, but you really don’t want that many navboxes per-page. It should be easy to build such a main characters navbox, & it’ll actually provide us with a legitimate metric for what a “main character” is, or at least an important character. One last thing; if we use navboxes by story, then all other navboxes should probably be removed in favor of just the story system, because they’ll be pervasive all over the place. I’m also not 100% certain that this would be a good move, because we are moving to story-based navigation solely because we couldn’t get character navigation down. It might provide more meaningful navigation to users to link together things like organizations, factions, but not necessarily every single character. That way would produce a whole lot of specific, tiny navboxes, but each page would only have 1-3 at the most & each navbox is 100% guaranteed to have pertinent, related articles linked. As a reader, do you think that would be better than story-based navigation?